February 22, 2006

Imperator Aquadon III

Filed under: Work in Progress — Fogmann @ 2:55 am

If you were wondering where I was, and what is going on after Pandaemonium went down, then you should know: I’ve gone to war! Yeah, out of the blue, I decided to finally join one of the CG challenges, and this is a big one - Dominance War CGChat vs. Polycount. The goal is to [...]

February 18, 2006

FBIK in referenced files

Filed under: Tech Notes — Fogmann @ 4:29 pm

I thought I’ll make a little post about the fix that happened in I Love You production, because it made animator’s life so much easier.
So, what’s the catch? Full Body IK is great, but it has its own little quirks that you either need to get used to, or try to fix them or get [...]

February 8, 2006

Jake Bower

Filed under: Work in Progress — Fogmann @ 3:19 am

Another model for Pandaemonium is complete! Complete? Well, not exactly, but at least modeling and texturing is done… more or less. Still missing is normal map - I didn’t build high resolution for the fatty guy, simply because he is so flat and simple that I wouldn’t know what details I could add in high [...]

February 2, 2006

Color composition of Howard

Filed under: Work in Progress — Fogmann @ 4:53 pm

Our little characters, Mary and Howard, aside from giving us headache with their sometimes unpredictable FBIK rigs, are coming along quite well. If you have looked at this project’s production journal, you might have noticed that they didn’t have eyebrows! Well, now they do. I also had to trim Howie’s eyeleshes, because he was looking [...]

WordPress 2.0.1!

Filed under: News — Fogmann @ 3:04 am

Installed new version of WordPress, which powers FogLog, and I’m just checking it out.