Aquadon
It’s been a while since I posted up some progress, which is not to say that there wasn’t any. My general, Aquadon III was done eight days ago, and I thought I’d post final images, so here they go:
It’s been a while since I posted up some progress, which is not to say that there wasn’t any. My general, Aquadon III was done eight days ago, and I thought I’d post final images, so here they go:
This post is not exclusively about normal map generation in Maya, but I didn’t want to make the title too long. It’s about several issues that came up while I was generating normal map for my Aquadon model.
Here’s what happened: I imported high poly mesh into Maya and it didn’t exactly line up with my [...]