Here is another update for my Guitar Hero entry for Polycount challenge #26. Yesterday was a productive day, and so my character got himself a skeleton, as well as face texture. I’ve blocked in the colors for the rest of the body, but I will be adding smaller areas of different colors here and there, to break up the model a bit, so it will not end up all baby blue, but will have perhaps a zebra pattern and some appropriate funky decoration.
Here is what the model looks like right now:
And here is a more or less finished part of the texture sheet:
I’ve painted most of the details with 1 pixel brushes and also used some texture brushes to add skin and hair patterns. More updates are coming soon.