September 30, 2006

Rose - WIP 01

Filed under: Sketchbook, Work in Progress — Fogmann @ 3:36 pm

There’s another challenge going on over at Polycount, and I decided to go for it, since I was wanting to make a female character. The theme is redesign of Street Fighter character, and I chose Rose. Here are some animations:

And here is my concept sketch:

I have roughed in basic female model, but it’s nothing much [...]

September 18, 2006

Normalmapped Detective WIP

Filed under: Work in Progress — Fogmann @ 9:38 pm

The update for my detective has been long overdue. That’s right, a whole couple of days I have those shiny new renders of high poly model that I didn’t get around to posting here yet. So behold:

Detail:

I’ve head half a dozen mental ray crashes until I was able to get the renders, because the scene [...]

September 10, 2006

…and the body!

Filed under: Work in Progress — Fogmann @ 9:52 pm

Front:

Back:

Shoes:

September 5, 2006

The Head Got Some Skin

Filed under: Work in Progress — Fogmann @ 1:05 am

1024×1024 color + specular + normal textures
896 tris, not including the eyes.
So, that’s just the head for now, and I’m starting to work on high poly body. I’ll do it piece by piece, so next will be the trench coat. That should be fun. My recurring concern is how to model cloth folds that will [...]