Yearly Archives: 2007
Sam!
Written on October 7, 2007 at 11:13 pm, by Fogmann
What?! I have a website? A blog? Alriiiight, lets spam it! For the curious: this is my interpretation of Sam, from Sam and Twitch comic book. I have been working on this fella in the past several weeks in ZBrush, Silo and a little bit of Maya. I haven’t used any reference explicitly, but I Read more...
Philip Marlowe yet again!
Written on August 18, 2007 at 10:25 pm, by Fogmann
But this time it wasn’t Bogart, it was Elliot Gould in Altman’s excellent The Long Goodbye.
Taško Načić!
Written on July 29, 2007 at 10:27 am, by Fogmann
Here’s the bust of the famous Serbian actor – well at least something that somewhat resembles him, since the best reference I was able to get of him were stills from badly encoded VHS rips >_< . The spec map is still missing, although SSS is more or less tuned, but I still ought to Read more...
Quicky heads
Written on July 13, 2007 at 10:22 pm, by Fogmann
Some outOfSphere ZBrush 2 quickies I’ve done at work while waiting for map bakes. Around half an hour each.
Speedy paints
Written on July 9, 2007 at 10:16 pm, by Fogmann
Here are a few… All from still movie frames.
Guess who this is!
Written on April 15, 2007 at 10:57 pm, by Fogmann
A few hours of work thus far: This was just for fun, and I’m not sure what is he going to be: just bust, high poly model, or game spec model. But I hope there will be another update soon.
DomWar 2 – A Very Large Dump!
Written on March 31, 2007 at 11:34 pm, by Fogmann
Wow, I have a website?! And nobody told me I need to keep it updated? (Oh wait, I was told, but too busy to do much about it). And so there was Dominance War this year again and for some odd reasons I decided to participate, even though fantasy or sci-fi fighters are not my Read more...
MLK Holiday Weekend, Sketches
Written on January 15, 2007 at 4:01 am, by Fogmann
Well, it’s the holiday again and I have Monday off. Seems like I’ll be doing some more sketches instead of finishing off the Boar entry? Well, painting is painting, only this time I don’t have UV space to work within.