<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: DomWar 2 &#8211; A Very Large Dump!</title>
	<atom:link href="http://fogmann.com/foglog/2007/03/domwar-2-a-very-large-dump/feed/" rel="self" type="application/rss+xml" />
	<link>http://fogmann.com/foglog/2007/03/domwar-2-a-very-large-dump/</link>
	<description>Production Journal</description>
	<lastBuildDate>Sun, 29 Jan 2012 08:48:23 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3</generator>
	<item>
		<title>By: Brian Chan</title>
		<link>http://fogmann.com/foglog/2007/03/domwar-2-a-very-large-dump/comment-page-1/#comment-132</link>
		<dc:creator>Brian Chan</dc:creator>
		<pubDate>Sat, 13 Sep 2008 03:55:14 +0000</pubDate>
		<guid isPermaLink="false">http://fogmann.com/foglog/?p=84#comment-132</guid>
		<description>hi .. i like your texturing skill very much ... since i am not a texture person so i will really love to know how can the character keep in a low polly count but have the high Res. outlook ... maybe we can exchange some skill .. since i am much more better on character Rigging heh ... once again ... owsome work you&#039;ve done hehe</description>
		<content:encoded><![CDATA[<p>hi .. i like your texturing skill very much &#8230; since i am not a texture person so i will really love to know how can the character keep in a low polly count but have the high Res. outlook &#8230; maybe we can exchange some skill .. since i am much more better on character Rigging heh &#8230; once again &#8230; owsome work you&#8217;ve done hehe</p>
]]></content:encoded>
	</item>
</channel>
</rss>

