Emerging from the mess of untweaked verts

There’s a long road ahead, but I think I’m off to a decent start.

More is to come and I’m pretty glad I’m back to doing some 3D in my spare time. Surprisingly, I don’t get tired of it after 40+ hours of doing it at work. It feels good to have all the resolution I want to make a good render and don’t have to watch my textures get crunched down to 256².


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