Thought I should post another render, a bit more fresh, in fact so fresh that it still smells like rendering fumes. But that’s okay, now that I finally had an upgrade from dual to quad core Intel processor, and the chick from the previous post was used as a benchmark: with dual, it took 87s to render and with quad almost half as much, only 47 seconds. Because of this boost in rendering speed, I decided to have some fun with mental ray this weekend. For the following render I used as a guide Ryan Kingslien’s tutorial from Gnomon Workshop titled Creating a Photo-Realistic Render in Mental Ray. The sculpt is very rough and I did some more work on it last night, so there should be updated render before May runs out completely.