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Monthly Archives: December 2011

Character modeling workflows with zBrush and 3D Coat

Written on December 29, 2011 at 11:18 pm, by

Before this lovely year expires, I am going to try to add at least few more updates, to boost 2011 foglog postcount which will shamefully sit at only two after this post gets published. This year has been quite busy: I made lots of models at work, which I won’t be able to show for Read more...