Happy 2014!

I am finally getting my obsession with animated pattern worked out in AE and C4D – what a way to start off a new year. However, this is just a very quick test to see what I can do and how to import image sequence as animated texture into C4D and use it on geometry. The idea is to make nicer, richer patterns as self contained looping and tilable animations and map them on geometry that forms more complex, morphing animated structures, like a visual landscape that constantly evolves and grows, but has the cyclical quality, kind of like life :)

Here’s just quick render of the pattern mapped onto a hollow cylinder:


and a pattern rendered to flv out of AE, sorry if it doesn’t loop or autostart, apparently the video tag is broken in WP:


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