Category Archives: Works
Work in progress and finished pieces
Ornaments
Written on September 14, 2008 at 8:08 pm, by Fogmann
Oh boy, it’s been a long while since the last post. So I’m back with some 3D stuff to show. I’ve been exploring ornamentation and since today ornaments in architecture are fairly non-existent, I was wondering what if they were to come back in some classicism or, even better, rococo or baroque revival wave and Read more...
Sam!
Written on October 7, 2007 at 11:13 pm, by Fogmann
What?! I have a website? A blog? Alriiiight, lets spam it! For the curious: this is my interpretation of Sam, from Sam and Twitch comic book. I have been working on this fella in the past several weeks in ZBrush, Silo and a little bit of Maya. I haven’t used any reference explicitly, but I Read more...
Philip Marlowe yet again!
Written on August 18, 2007 at 10:25 pm, by Fogmann
But this time it wasn’t Bogart, it was Elliot Gould in Altman’s excellent The Long Goodbye.
Taško Načić!
Written on July 29, 2007 at 10:27 am, by Fogmann
Here’s the bust of the famous Serbian actor – well at least something that somewhat resembles him, since the best reference I was able to get of him were stills from badly encoded VHS rips >_< . The spec map is still missing, although SSS is more or less tuned, but I still ought to Read more...
Quicky heads
Written on July 13, 2007 at 10:22 pm, by Fogmann
Some outOfSphere ZBrush 2 quickies I’ve done at work while waiting for map bakes. Around half an hour each.
Guess who this is!
Written on April 15, 2007 at 10:57 pm, by Fogmann
A few hours of work thus far: This was just for fun, and I’m not sure what is he going to be: just bust, high poly model, or game spec model. But I hope there will be another update soon.
DomWar 2 – A Very Large Dump!
Written on March 31, 2007 at 11:34 pm, by Fogmann
Wow, I have a website?! And nobody told me I need to keep it updated? (Oh wait, I was told, but too busy to do much about it). And so there was Dominance War this year again and for some odd reasons I decided to participate, even though fantasy or sci-fi fighters are not my Read more...
WIP – Boaring!
Written on January 8, 2007 at 12:50 am, by Fogmann
During the extremely warm winter days (and it’s warm like in the middle of the summer, not sure whether it’s because I’m in Florida, or El Niño really messed the winter up) I somehow started participating in another Polycount challenge, themed Boaring! No, it’s not boring, you already thought I misspelled that, eh? At first, Read more...
Anatomy study
Written on December 24, 2006 at 3:14 am, by Fogmann
I figured I should do one of the naked muscular dudes to get better with anatomy, so here goes the sculpt thus far: He is only under 130k polies, so there’s plenty more details to be added later, but I kind of wanted to have a really decent human male model that I can use Read more...