In past two weeks I’ve been trying to keep up with daily sketch topics over at CG Society, and here are a few of my contributions:
The New Girl (~90min)
It’s been fun and I hope to continue doing these little sketches.
In past two weeks I’ve been trying to keep up with daily sketch topics over at CG Society, and here are a few of my contributions:
The New Girl (~90min)
It’s been fun and I hope to continue doing these little sketches.
Oh boy, it’s been a long while since the last post.
So I’m back with some 3D stuff to show. I’ve been exploring ornamentation and since today ornaments in architecture are fairly non-existent, I was wondering what if they were to come back in some classicism or, even better, rococo or baroque revival wave and if they were to inherit some of the motifs from the present and our everyday lives. Things that came to mind are various commodities, like iPods and big screen TVs game controllers and such, but those things are so plain design wise. So I looked at some more “ornate” things. What I ended up was money and drugs!
The first came up the one dollar bill, which in ornament form could work as picture frame (instead of Washington, insert your favorite celebrity), or a mirror frame.
And today I finished this capital, and I called the file PotColumn.ma (:
Wires:
And a closeup of wire, click thumbnail for full size image:
Here’s also a gif showing some of the workflow:

To commemorate upgrading WordPress to version 2.5, I decided to post two of my recent studies done in Photoshop. Otherwise, this upgrade might seem completely futile. But…! – yes, I do have a plan to revamp the site, and redesign FogLog in particular, as well as to add new content that isn’t necessarily related to my sporadic WIP material creation and even more rare occurrences of finished piece display. In fact, I think I finally have something to say to the world that won’t be merely “Hello!” Will FogLog remain merely a production journal or will it turn into a real blog full of discoveries from other blogs and sites and juicy rants in between – well, that is still a mystery. Stay tuned to find out (as if you were tuned thus far).
Anyways, here are the little studies for now:
What?! I have a website? A blog? Alriiiight, lets spam it!
For the curious: this is my interpretation of Sam, from Sam and Twitch comic book. I have been working on this fella in the past several weeks in ZBrush, Silo and a little bit of Maya. I haven’t used any reference explicitly, but I looked at Ashley Wood’s amazing covers and comic book pages by Angel Medina for ideas and inspiration. I’ve built the low poly mesh, and I hope to UV it and bake textures hopefully sometime next week. Then off I go to start working on Twitch.
Here’s the bust of the famous Serbian actor – well at least something that somewhat resembles him, since the best reference I was able to get of him were stills from badly encoded VHS rips >_< . The spec map is still missing, although SSS is more or less tuned, but I still ought to do a lot of clean-up and finishing touches. I’ll post the more complete version when I get the chance to work on this piece some more.
Edit: here’s the final version: